School-Enterprise Experiences go Digital
Welcome to SEED Project
Important to us
The SEED Project is based on 4 pillars:
Creativity-based Digital Solutions
Creativity and Critical Thinking
The main objective of the project and of the SEED platform is to offer an alternative and innovative approach to work-based learning pathways guaranteeing their continuity in any context.
SEED capitalises on existing creativity-based methodologies to provide ready-to-use solutions, developed and tested at European level, for secondary schools and vocational schools.
ERASMUS + DISCLAIMER
The European Commission support for the production of this publication does not constitute an endorsement of the contents which reflects the views only of the authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein.